(function () {
// 1) Basic bot filter (extend if you like)
function isBot() {
return /(bot|crawl|spider|google|bing|slurp|yandex|facebook|linkedin|pinterest|preview|whatsapp|discord|telegram|headless|puppeteer)/i
.test(navigator.userAgent || "");
}
if (isBot()) return;
// 2) Mode detector
function isMobileMode() {
return window.matchMedia("(max-width: 767px)").matches ||
/Mobi|Android|iPhone|iPad|iPod/i.test(navigator.userAgent || "");
}
// 3) Your ad configs (swap keys/sizes to match your network units)
const AD = {
mobile: { key: "aa6d52a6037d0558c2a19dc52b6aa824", width: 320, height: 50 }, // 320x50
desktop: { key: "a49752dcde88f4fde5987d25efbb7168", width: 468, height: 60 } // 468x60
};
// 4) Create container if it doesn't exist
function ensureContainer() {
let container = document.getElementById("ad-container");
if (!container) {
container = document.createElement("div");
container.id = "ad-container";
container.style.display = "none";
document.body.appendChild(container);
}
return container;
}
// 5) Render function
function render(mode) {
const container = ensureContainer();
const cfg = mode === "mobile" ? AD.mobile : AD.desktop;
// Set global atOptions for ad network
window.atOptions = {
key: cfg.key,
format: "iframe",
height: cfg.height,
width: cfg.width,
params: {}
};
// Clear previous ad/script then inject
container.innerHTML = "";
container.style.display = "block";
const s = document.createElement("script");
s.src = `//selfportraitproved.com/${cfg.key}/invoke.js`;
s.async = true;
container.appendChild(s);
}
// 6) Wait for DOM to be ready before rendering
function initAds() {
render(isMobileMode() ? "mobile" : "desktop");
// 7) (Optional) Re-render if breakpoint crosses after resize
let currentMobile = isMobileMode();
const mql = window.matchMedia("(max-width: 767px)");
if (mql.addEventListener) {
mql.addEventListener("change", (e) => {
const nowMobile = e.matches;
if (nowMobile !== currentMobile) {
currentMobile = nowMobile;
render(currentMobile ? "mobile" : "desktop");
}
});
} else if (mql.addListener) { // older browsers
mql.addListener((e) => {
const nowMobile = e.matches;
if (nowMobile !== currentMobile) {
currentMobile = nowMobile;
render(currentMobile ? "mobile" : "desktop");
}
});
}
}
// 8) Execute when DOM is ready
if (document.readyState === "loading") {
document.addEventListener("DOMContentLoaded", initAds);
} else {
initAds();
}
})();
Pokémon Go and Pikmin Bloom players may encounter some unexpected issues this week as Niantic performs three days of server maintenance.
Niantic tweeted today that server maintenance will begin on Nov. 3 and last until Nov. 6. During this time, players can still take part in their regular Pokémon Go and Pikmin Bloom activities, but there could be some disruptions.
Right now, there aren’t any further details of what the purpose of this server maintenance is, but more information will be revealed as it begins and after its conclusion.
Once more news surfaces regarding the changes ushered in with this update, Niantic will likely share it via social media.
👉 For more insights, check out this resource.
👉 Discover more in this in-depth guide.